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Game Designer, System - Unpublished R&D Product (Contract)

CN · Guangzhou · Guangzhou, China · On-site in China · Contract

On-site in ChinaContract / freelanceOpen to China

Salary not stated

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游戏系统设计城池建设玩法成长体系设计资源系统设计数值策划跨团队协作数据分析原型设计文档撰写

Excerpt

作为一名系统策划,您将肩负项目城池发展和核心系统玩法的设计工作,围绕成长、建造、资源流、功能解锁等内容,为游戏世界注入持久成长驱动力。您需要以玩家为中心,完善系统框架,设计富有策略深度的城市发展玩法,持续优化成长体验与动力体系,为产品生命周期注入源源不绝的新鲜感。您将与团队高效协作,推动高质量交付并持续提升团队创新能力。 我们是谁 我们以玩家体验为根本,不断追求设计创新。这里是你释放创新想法、赋能核心系统、改变传统玩法生态的大舞台。如果你渴望挑战、热爱运营和创新,期待你加入我们并共创未来! 您的影响 定义城池发展体验…

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The summary and highlights are AI-generated and may contain errors; the original posting prevails.

Query understanding and Chinese summaries are generated by the Doubao (Yunque) large language model (generative AI service filing no. Beijing-YunQue-20230821; algorithm filing no. 网信算备110108823483901230065号), provided by Beijing Volcano Engine Technology Co., Ltd.

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Game Designer, System - Unpublished R&D Product (Contract) · Riot Games · Global Search | Fintegrity