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Software Engineer, Gameplay - Unpublished R&D Product (Contract)

CN · Guangzhou · Guangzhou, China · On-site in China · Contract

中国时区,需配合团队协作

On-site in ChinaContract / freelanceOpen to China

Salary not stated

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Unreal Engine 5UE5C++UnityPerformance OptimizationClient Development

Excerpt

关于我们 我们以玩家体验为核心,致力于用创新技术为全球玩家带来卓越的游戏体验。作为Riot中国在研项目组的一员,你将和多元化团队一同探索前沿引擎技术,不断学习与成长,共同打造高品质、充满想象力的游戏产品。我们鼓励开放合作、不断挑战自我,诚邀热爱研发和创新的你加入! 岗位职责 负责基于Unreal Engine 5(UE5)引擎的游戏客户端功能开发与维护; 实现和优化客户端各类核心功能,保障高性能和稳定性,为玩家呈现流畅的游戏体验; 参与客户端功能模块的技术实现与维护,推动功能高质量落地; 与策划、美术及服务器等多团队协作,确保功能需求精准实现和体验优化;…

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The summary and highlights are AI-generated and may contain errors; the original posting prevails.

Query understanding and Chinese summaries are generated by the Doubao (Yunque) large language model (generative AI service filing no. Beijing-YunQue-20230821; algorithm filing no. 网信算备110108823483901230065号), provided by Beijing Volcano Engine Technology Co., Ltd.

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Software Engineer, Gameplay - Unpublished R&D Product (Contract) · Riot Games · Global Search | Fintegrity