Riot Games
技术美术,渲染 - Unpublished R&D Product (Contract)
CN · Shanghai · Shanghai, China · On-site in China · Contract
中国时区
Salary not stated
Register to see the summary, key points, full original text and apply directly
Sign up freeExcerpt
作为一名渲染技术美术师,你的主要职责是支持美术团队进行美术资产原型开发,使他们能够在游戏中实现创作。你将与所有美术部门的艺术家合作,从角色、场景、特效到灯光,确保资产符合技术管线的要求。你将与各个艺术部门紧密协作,参与标准化并优化游戏内资产、材质、着色器和可扩展开发管线的生产流程。 在研发部门担任渲染技术美术师,你将向技术美术负责人汇报,并与技术美术、美术和程序团队合作,构建支持游戏美术风格的材质和着色器。你还将参与灯光和资产优化,同时通过开发工具和管线为美术人员提供支持,帮助他们改进工作流程,减少技术障碍和低效环节。在具备渲染基础的同时,若你在 UE5 Niagara 或 UI…
Sign up freeThe summary and highlights are AI-generated and may contain errors; the original posting prevails.
Query understanding and Chinese summaries are generated by the Doubao (Yunque) large language model (generative AI service filing no. Beijing-YunQue-20230821; algorithm filing no. 网信算备110108823483901230065号), provided by Beijing Volcano Engine Technology Co., Ltd.
Sources or employers who want a posting removed or corrected can email contact@fintegrity.cn; we act within 24 hours.
